Protoss

Protoss characters gain the following traits and abilities.


Racial Traits

Average Height: 8’ – 11’
Average Weight: 250 – 350 lb.


Ability Scores: +2 Wisdom; +2 Strength or Intelligence
Size: Medium 1
Speed: 6 squares
Vision: Normal
Languages: Khalani 2

Skill Bonuses: +2 Insight, +2 Religion
Danger Sense: You gain a +2 racial bonus to initiative checks.
Purity of Form: Your healing surge value is equal to one-quarter of your maximum hit points + your Constitution modifier.
Bold: You gain a +5 saving throw bonus against fear.
Telepathy: You can communicate telepathically with any creature within 10 squares that has a language.
Immortal Origin: Protoss have totally inhuman physiologies and mindsets. They live for several centuries or longer, and easily adapt to environments and conditions that terrans would find unimaginable.
Furious Assault: You have the furious assault power.

Furious Assault
Protoss Racial Power
Your wrath explodes from within, delivering destruction to the enemies of Aiur.
Encounter
Free ActionPersonal
Trigger: You hit an enemy.
Effect: The attack deals 1[W] extra damage if it’s a weapon attack or 1d8 extra damage if it isn’t.



1A Note on Scale: Although protoss tower over terrans, the StarCraft RPG assumes a greater allowance for the Medium size category than the core rules do. This is due to two factors. First, the baseline of the game must necessarily shift slightly in order to accommodate the fact that so many combatants are assumed to be larger than Medium. Three-meter protoss zealots and hulking CMC-armored marines are the standard forces fielded by each race. Secondly, the game must make this concession in order cling to the skeleton of D&D, in which only rarely do PCs exceed the Medium category. Therefore, the game declares that protoss are Medium size, as are armored and unarmored terrans.


2Protoss and Language: Protoss communicate telepathically, although the language that they “speak” is called Khalani. Although terrans usually hear only meaningless noise when receiving protoss telepathy, some protoss are able to “translate” these bursts of psionic energy into a form that is intelligible by terrans. It is assumed that protoss PCs, being the exceptional individuals that they are, have this talent. For this reason, protoss PCs can communicate telepathically with any creature that has a language, though some protoss NPCs may be limited to Khalani telepathy.

Protoss

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